Stardew Valley
0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

This is the beta testing of Alec, a new marriageable NPC, made possible through Platonymous' CustomNPC mod. This is only a beta test, please report all errors to

Permissions and credits
This is the beta testing of Alec, a new marriageable NPC, made possible through Platonymous'CustomNPC mod. Please report any errors here, or check below to see if your error has already been reported. Also check for updates as these errors are addressed.

Alec - New Villager of Stardew Valley


Alec is a brash yet kindhearted man from the Fern Isles. He has trouble connecting with others, but is hoping to meet someone to help him change that. An expert with both animals and computers, you can find his shop in the forest near the pond.

The beta testing has finally opened! Anyone who would like to help test is welcome to, the downloads can be found here on Nexus. Please be sure to follow all instructions for installation on that page and report any errors you find on this thread.

Alec is based off of my husband (as I wanted to be able to marry him in game as well as real life) and, yes, is another white guy and another red head. I know Stardew already has a lot of those. An ethic optional patch is in the works, as well as a female counter part to Alec so the number of bachelors to bachelorettes is the same. In the mean time, please don't make a fuss about another red head/white guy being added to the  game. Thank you for your understanding.

First, I would like to thank Platonymousfor all of his help! Without his determination and willingness to work with me, this mod would not exist! What started out as a silly personal project has turned into so much more, and we have him to thank for it. Please, if you have any time to spare, please check out his other mods. His work is incredible and he deserves all the recognition he can get.

Next I would like to thank tiffy961 for allowing me to use the hairstyle she created for Shane. Her work making the NPCs older is great and is definitely worth a look.

I would also like to thank all the people over on the Stardew Valley discord for all of their help, they are some great people and have always been a welcoming and helpful community.

If there is anyone else I may have forgotten (as the project took much longer than anticipated to finish) please let me know so I can give my proper thanks. I know there are so many people out there that helped inspire and encourage along the way, and I want to make sure you are recognized.

How to Install

There are many mods that are required for this mod to work. Those mods include:

All of these mods need to be up to date along with the files that are included in this mod. Be sure to follow the instructions carefully as failure to do so may break your game as this is still in beta testing. It is recommended that the player starts a new game with this mod rather than adding the new NPC to an existing save.

The files you need to download from Nexus are as follows:
Platonymous.Mailbox - Placed in CustomFarming\CustomContent
HopeWasHere.Animals - Placed in CustomFurniture\Furniture
Alec - Placed in CustomNPC\Npcs

In order to install, you must have the mods listed above and the files included with this mod in the proper mod folders.
If you have any questions, please feel free to ask and I will do my best to get to your questions quickly.

How to Install-Optional

If you are using NPCMapLocations you can add Alec as an NPC that will appear on the map. You will need to go into the config file and add the following the bottom of the document.

  "customNPCs": {
  "Alec": {
  "id": 1,
  "crop": 0

This should make it so he appears on the map (other than the bug listed below). If this doesn't work, please let me know, as I've only been able to test my own game.
If you are using UI Info Suite for map locations, he will work without any editing to the config. Though he will not show up whenever he's in his shop.

You may also optionally add my Craftable Fish Bowl mod, it will work similarly to the animals you can purchase in the shop, however you will be able to craft in in your own home if you want.

There is an optional bearded Portrait and Sprite found on Nexus if you are interested. 

For those of you who would like to see how the mod was made and/or follow what should be happening in the mod, such as events and dialog, here is a link to theGoogle Drive folder to look at how everything was done.

Known Bugs

  • There is currently not a door blocking the player from entering Alec's room before they have reached 2 hearts with him. This is an oversite on my part and will be fixed as soon as I can figure out how...
  • For some reason the game runs very slowly during the flower dance festival. Yes, you are able to dance with Alec. Why this slowing occurs is currently unknown.
  • The animations for Alec are...strange, for lack of a better term. They are being tweaked, but for now just try to ignore them if you can...
  • Some of Alec's scheduling is off and the dialog said during this scheduling is broken. Looking into a fix.
  • Not all of Alec's dialog is finished. Currently working on it, and the mod will be updated accordingly.
  • When adding Alec to an existing save, his home is covered in trees, even after using the bush_rest command. Starting a new game with the mod already installed is the only true way around this at this time.
  • There is not a change to the map image to reflect where Alec lives. Currently working on a fix.
  • If you are using the MoreAnimals mod you will notice that you are able to adopt animals from the "Adoption Center" in the pet shop. This was for testing purposes and I am looking into collaborating with Entoarox to make this a permanent feature. In the mean time, it will say to adopt from Marnie and whatever else it says.